vkd3d-proton 3.1 release notes and history
Every full vkd3d-proton release its developers published on GitHub, newest first, with the main changes in short points in our own words. Checked several times a day.
vkd3d-proton at a glance
- For
- Direct3D 12 games on Linux
- Latest release
- 3.1
- Releases listed
- 12 since Sep 11, 2023
- Our coverage
- Mods and emulators
vkd3d-proton 3.1
- Improved ray tracing performance by batching more build commands.
- Fixed visual glitches and crashes on NVIDIA GPUs caused by incorrect behavior handling.
- Fixed issues in MGS4 remaster on AMD GPUs regarding buffer copies.
- Improved performance when the CPU is the bottleneck during rendering.
- Added support for Steam Frame and QCOM hardware.
- Improved AMD_anti_lag implementation and fixed frame attribution bugs.
- Added workarounds for games that break on AMD GCN and QCOM hardware.
- Added workarounds for broken behavior in the FSR4 UE plugin.