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Rockstar Games considered adding realistic shopping tasks like carrying beer to counters and buying sandwich ingredients.
Rockstar Games struggled to balance realism with fun during the development of Grand Theft Auto 6. According to Jason Schreier at Bloomberg, the studio debated adding specific immersive chores. These included requiring players to fetch beer cases from fridges before paying or buying supermarket ingredients to craft stat-boosting sandwiches. The developers used these experiments to determine how much detail the world needed. GameSpot reports the final game focuses on consequences and law enforcement. Read the full details at GameSpot.



