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Red Dead Redemption 2 mod adds hardware ray tracing with 3 light bounces

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TL;DR

Modder BadassBaboon released the beta of Reality Redemption 2 for PC, bringing hardware ray-traced lighting that requires DirectX 12.

Modder BadassBaboon released a beta for Red Dead Redemption 2 on PC that introduces hardware ray tracing. Reality Redemption 2 adds ray-traced global illumination supporting up to three light bounces. The overhaul also includes ray-traced ambient occlusion and shadows, alongside improved planar and screen-space water reflections that reduce smearing.

Red Dead Redemption 2 mod adds hardware ray tracing with 3 light bouncesRed Dead Redemption 2 · official art via IGDB

Players can toggle individual effects and adjust the strength, color, and bounce count of the global illumination. Static geometry is the limit for shadows right now. The mod requires DirectX 12, meaning anyone using Vulkan must change the graphics API in the game settings. BadassBaboon has not published performance benchmarks or minimum GPU requirements for the release.

Red Dead Redemption 2 at a glance

Players on Steam
Peak 31,397 on Nov 9 No. 48 most played
PC guides
PCGamingWiki fixes and settings
ProtonDB Linux and Steam Deck

Player counts from Steam.

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