Marvel's Spider-Man 2 and other PS5 games add QSSR upscaling
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Sony is bringing its AI-powered Quick Spectral Super Resolution upscaler to standard PlayStation 5 consoles, starting with an update for Marvel's Spider-Man 2.
Sony is expanding Quick Spectral Super Resolution to standard PlayStation 5 consoles. The AI-guided upscaler is based on the same foundation and interface as the PlayStation 5 Pro's PSSR. Sony states that traditional methods are outperformed by QSSR, which delivers cleaner edges, sharper details, and more stable visuals. The technology grew out of Project Amethyst, which is Sony's ongoing collaboration with AMD.
Marvel's Spider-Man 2 · official art via IGDBMarvel's Spider-Man 2 is the first title to receive the feature, with an update that went live on November 13, 2026. Insomniac Games said that both Performance and Fidelity modes gain stability and sharpness improvements from the addition, following positive testing results in Marvel's Wolverine.
Additional titles are set to receive QSSR support soon. Remedy Entertainment plans to introduce the technology to Control Resonant in a December update, while Hello Games will add it to No Man's Sky in the next few weeks. Updates are being prepared by Embark Studios for The Finals and ARC Raiders, and Hell Let Loose: Vietnam will get support from Expression Games later. Sony notes that other developers are looking into the feature, but specific release schedules remain unannounced.
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Via PlayStation Blog ↗ · Also from PlayStation Universe ↗, DayOne ↗, Twisted Voxel ↗, VGTimes ↗ · Other coverage: Wccftech ↗, Push Square ↗, Gematsu ↗, VideoCardz ↗, Insider Gaming ↗, GamingBolt ↗, Video Games Chronicle ↗
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