TL;DR
Reports say Gears of War: E-Day cost over $500 million to produce, excluding marketing. Analytics suggest the game earned between $37 million and $42 million in revenue following its launch.
Gears of War: E-Day · official art via IGDBReports say Gears of War: E-Day had a production budget of over $500 million. This figure excludes marketing costs. A PS5 version of the game was reportedly cancelled at the last minute.
Revenue for the title appears low relative to that budget. Alinea Analytics estimates the game made $37 million at launch, while other analysts estimate it earned around $42 million during its first week. Analytics data shows Game Pass subscribers accounted for 74.6% of revenue, with over 1.7 million players accessing the game through the subscription.
In early October, employees at The Coalition reported concerns regarding potential layoffs following the game's launch.
Via Kotaku ↗, Eurogamer ↗ · Also from Tech4Gamers ↗, TechPowerUp ↗ · Other coverage: Push Square ↗
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