TL;DR
Adjusting specific graphics settings in Phantom Blade Zero can increase average FPS by almost 40% at 1440p compared to the Ultra preset.
Phantom Blade Zero uses Unreal Engine 5 and includes support for DLSS, FSR, and XeSS. Disabling options like ray tracing and detailed character hair can increase average FPS by almost 40% at 1440p compared to the Ultra preset. Turning off ray tracing may noticeably change lighting and reflections.
Phantom Blade Zero · official art via IGDBS-GAME targets 1080p at 30 FPS with upscaling enabled for systems meeting minimum requirements. A GTX 1650 falls below the minimum requirements, and players need the 8 GB version of the RX 5500 XT. Using the Balanced preset for upscaling may result in a slightly less sharp image, and dynamic resolution can also reduce image sharpness when it lowers the internal rendering resolution.
Background On October 29, Phantom Blade Zero released for PC and PS5. Our earlier story
Phantom Blade Zero at a glance
- Players on Steam
- Peak 833,921 on Nov 1
- PC guides
- PCGamingWiki
ProtonDB
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