Helldivers 2 adds Noxious Terminid enemies and more cave biomes
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Arrowhead Game Studios released an update for Helldivers 2 on November 3, 2026, introducing poisonous Terminid variants and expanding the number of biomes where bug caves appear.
Arrowhead Game Studios released an update for Helldivers 2 on November 3, 2026, that introduces a new Noxious strain of Terminid enemies. These new variants include Noxious Scavengers, which are reported to be faster and more fragile than standard Scavengers, and Noxious Spewers. Spewers can spit webbing to disable a player's ability to sprint, and their unarmored, web-filled abdomens can burst to snare nearby players and bugs.
Helldivers 2 · official art via IGDBThe update also introduces poison, which features two damage-over-time stages, hinders vision, and can prevent sprinting if the effect is severe. Players can use Stims to cure the poisoning. Additionally, Arrowhead Game Studios is expanding the frequency of Terminid cave appearances across the galactic map, allowing them to spawn in more biomes such as frozen tundras and deserts.
HELLDIVERS 2 at a glance
- Players on Steam
- Peak 44,403 on Nov 3
- PC guides
- PCGamingWiki
ProtonDB
More on Helldivers 2
Via PlayStation Blog ↗ · Also from GamingBolt ↗, VGTimes ↗ · Other coverage: Rock Paper Shotgun ↗, Push Square ↗, Insider Gaming ↗
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