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Fritchii v5.8.4 releases with performance improvements for Ocarina of Time remake

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TL;DR

Fritchii developer released version 5.8.4 on November 11, 2026, which includes fixes for save files and per-game DLSS settings, building on performance updates from versions 5.7 and 5.8.

The Fritchii emulator developer released version 5.8.4 on November 11, 2026. This build includes fixes for save files that could copy to the wrong user profile and adds DLSS preset settings and quality options for each game.

The update builds on performance changes introduced in versions 5.7 and 5.8. To improve combat, the developer changed how the GPU thread handles communication with the CPU. In a test using an RTX 4080, this change increased frame rates from 51.9 to 56.9 FPS during a fight against Stalchildren.

The developer also introduced CPU optimizations to help stop stuttering when players move between areas. Because The Legend of Zelda: Ocarina of Time remake uses six emulated CPU cores, the emulator now allows idle cores to perform code compilation in advance. Memory management changes aim to keep VRAM usage at approximately 6 GB on high-end graphics cards instead of 10 GB.

Further updates in version 5.8 include faster texture uploads and downloads, faster game-code compilation, and adjustments to the shader preparation process. The developer also removed a 40 MB/s limit on game file reads. These improvements may vary depending on a user's PC hardware.

Background On November 5, the Ocarina of Time remake launched on the Switch 2 for $59.99. Our earlier story

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