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Final Fantasy Resonance producer says Square Enix executives initially resisted project

By One Percent LowsCovered by 2 outlets

TL;DR

Keisuke Nakashima says Square Enix executives originally preferred a simple port of Final Fantasy Brave Exvius over the current turn-based RPG for Nintendo Switch and Switch 2.

Final Fantasy Resonance producer Keisuke Nakashima says Square Enix executives initially resisted his pitch to develop the game. Nakashima pitched a version of the mobile title Final Fantasy Brave Exvius for consoles in late 2020. He wanted to create a full turn-based RPG using the HD-2D art style without mobile gacha mechanics. Nakashima says executives preferred a simple port because it would be cheaper and require a shorter development cycle. Nakashima also noted that feedback from a global press tour indicated players were uninterested in the original title due to its gambling mechanics. Final Fantasy Resonance is available now on Nintendo Switch and Switch 2.

Final Fantasy Resonance producer says Square Enix executives initially resisted projectFinal Fantasy Resonance · official art via IGDB

Background On October 22, Final Fantasy Resonance was released for Switch, Switch 2, PlayStation 5, Xbox Series X|S, and PC. Our earlier story

FINAL FANTASY RESONANCE at a glance

Players on Steam
Peak 31,253 on Nov 1 No. 93 most played
PC guides
PCGamingWiki fixes and settings
ProtonDB Linux and Steam Deck

Player counts from Steam.

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