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Bloodborne unofficial PC port gets path tracing mod

By One Percent LowsCovered by 2 outlets
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TL;DR

The Ray-Traced Lighting Overhaul mod adds path tracing and NVIDIA DLSS Ray Reconstruction to version 1.9.8.4 of SuperMedo's Bloodborne PC port.

A new mod called Ray-Traced Lighting Overhaul has been released for version 1.9.8.4 of SuperMedo's Bloodborne PC port. The mod adds path tracing, global illumination, and ray-traced moonlight and skylight. It also improves reflections on wet surfaces and shadows. To reduce visual noise, the mod uses NVIDIA DLSS Ray Reconstruction. Players can use the F9 key to compare the original lighting with the path tracing.

Bloodborne unofficial PC port gets path tracing modBloodborne · official art via IGDB

Running the mod requires an NVIDIA GeForce RTX or AMD Radeon RX 6000-series GPU or newer. It also requires DLSS or FSR 3.1 upscaling to handle the performance cost of path tracing. The mod is not compatible with the standalone shadPS4 emulator.

The developer says the mod is in an early alpha stage. Some visual effects, such as fog, fire, and glows, are still being reworked. The developer warns that players may see visual glitches in some areas and that the appearance of the game may change significantly in future updates.

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